Altometrics Blog

Intelligence Amplification, Data Visualization

Hearthstone and the World Cup


Hey, it’s been a while!

I just wanted to hit the high points about what we’ve been up to lately.

After finishing up a couple of big projects for a couple of clients, we’ve started to venture into new territory: apps. Not necessarily mobile apps. Rather, just anything that might make people’s lives easier. And since we have a lot of analytics expertise, we are focusing on creating apps that let people analyze data that’s of interest to them. So far, we’ve created two simple apps, each as a quick, one-week project.

[The following links and images are broken due to a botched site migration. Apologies. -Editor.]

The World Cup app shows how strong each team in the World Cup was, based on how many goals they scored vs. how many they allowed. You can also override the values to see what could happen under certain scenarios. At this point, it’s fairly uninteresting because the World Cup is over, but after, say, the first round of group stage games, it was a neat way of comparing the teams.


The Hearthstone app (including visualization A, visualization B, and an example analysis) is an app for players of Blizzard’s Hearthstone game. The game involves building a deck out of cards that you gain, so players are interested in building the strongest deck. This app visualizes why some cards are stronger than others.


More recently, we just finished a dynamic thresholding app, but I’ll save the discussion of that for a separate blog post. Stay tuned!